Oh, sorry, I should have clarified - I understand what entnum is, and I understand that the first numbers are reserved for players, what I mean is what are the benefits in spite of this, as it appears to me to give the same result?
And yes, I always found it annoying that getentitybyentnum was only in BT.
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. entnum is the classic method yes, and "clientnum exists for a reason" isn't a benefit, it boils down to preference if it provides the same result. I just wondered if there was a hidden benefit to getclientnum over entnum I wasn't aware of. If it's merely preference then cool, otherwise I'm just interested in the difference whether it is performance, results or whatever. The only thing I could think of is perhaps it's more intuitive when looking at a script for those unaware of how the ent array works.
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